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Re: [alpine-devel] new build server

From: Jeremy Thomerson <>
Date: Thu, 29 Oct 2009 08:46:06 -0500

Wow - you must never sleep! Congratulations. This is a great improvement.

PS - you probably considered this, but in the future if you want an easy way
to communicate a queue or event triggering between multiple servers, try
ActiveMQ. It's an enterprise messaging bus and has clients in pretty much
any language. You can even set it up to receive or broadcast events through
simple HTTP if you need to. Anyway, I've used it on a bunch of projects and
it's super easy to set up and a great piece of software. Using something
like that would even give you the ability to have multiple build servers
subscribing to the channel and either building all packages, or dividing up
the packages, each building one until the queue is done.

Just a thought anyway....

Jeremy Thomerson

On Thu, Oct 29, 2009 at 2:24 AM, Natanael Copa <>wrote:

> Hi,
> We have got a new build server. I have spent last days on setting it up.
> The idea is that we want a git hook to trigger building updated packages
> and uploading them to master mirror. Since git server and build server
> are 2 different we could have solved it with a cron job. Not good enough
> I thought...
> So, what we do is we create a fifo for each git branch on the git
> server. Then we have a git hook that writes to the fifo when someone
> pushes changes.
> Then on build server, we run a daemon that ssh to the git server and
> read from the fifo. For each read line, it rebuilds and uploads new
> packages. That way we avoid race conditions when 2 different developers
> pushes stuff at the same time and we avoid the delays we would have when
> using cron jobs.
> Then I wanted this to run as a daemon, that starts/stops from an init.d
> script so it starts up automatically after a reboot. Having it start was
> easy. I wrote a daemon in shell for that. Having it stop was not so
> easy, since when the daeomn was killed the ssh process was left running.
> I could not solve that in shell, so i rewrite it in lua. Lua lacks
> signal handling so I ended up rewrite it in C. After a bug that
> forkbombed my vserver host to death (!!?) and a bug that killed all the
> packages on main mirror we are finally back and things are working.
> The new build server have 8 horses that kicks so if a developer wants a
> build environment for kernel hacking or similar, just let me know.
> -nc
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Received on Thu Oct 29 2009 - 08:46:06 UTC