DF 40.04 for musl is now available on
http://ftp.barfooze.de/pub/sabotage/bin/
it was created from branch 4004_nogl of [2]
(and mayday package from updated master of [3]).
it again comes in three flavors:
$ sha512sum df_linux_4004-musl_nogl.tar.xz
fa40c0568a963baaf6fb9025fd94a52ba29916ddfff4f49d0b129f1093f301cb9a5512b0e45b99d0986758b766773a6f1bd8f6a54d12d968ac6b8eee66fb48b8
df_linux_4004-musl_nogl.tar.xz
base package (vanilla); containing only original DF files plus
musl-linked libgraphics.so and libstdc++.so.
for usage on i386 musl systems with all required libs installed (openal,
alsa,sdl,libx11,ncurses...)
NOTE: sdl must be patched to create thread stacks of at least 128KB, see
http://bugzilla.libsdl.org/show_bug.cgi?id=2019
(already the case on sabotage linux)
$ sha512sum df_linux_4004-musl_nogl-alllibs.tar.xz
5d57e068202f16e84a84b1ccb6220bdf6e9228cc1ceff9f5877043b5925c6991b98af9f32c0e979afe76df060e1ada1a75d2d3356d1972222b268f40ab6b1c05
df_linux_4004-musl_nogl-alllibs.tar.xz
same as above but with all dependent 32bit libraries included in libs/;
can be used on x86_64 without further ado (given that kernel has
CONFIG_IA32_EMULATION turned on).
$ sha512sum df_linux_4004-musl_nogl_mayday-allibs.tar.xz
10f557cb04fa8e581785c029d0156d57f2f7d5d532fbe5f4b37febf5ee98cec63f601403f839f50fc8ac8f99ba5c89b8cafd117f3b14ef8cb0add9645f61d1a2
df_linux_4004-musl_nogl_mayday-allibs.tar.xz
same as above but with mayday tileset from [3].
have Fun,
--JS
P.S.: it should be possible to update to DF 40.05 and newer versions,
once they come out by dropping libstdc++.so and libgraphics.so from the
vanilla tarball into the df_linux dir (plus the modified start shell
script);
and maybe even (if there are no changes in the RAW dir, which is likely
- diff -r can tell you) to just copy an updated "Dwarf Fortress.exe"
into df_linux_4004-musl_nogl's libs/ dir.
John Spencer wrote:
> dwarf fortress[0] is a very well known freeware game available for > linux, however only for glibc based systems, and i386 (32bit) only.> > the graphics part of it is opensource, available here: [1]> i forked it and applied a couple of patches to remove GTK+ and> OpenGL dependencies, so it works with plain SDL and stdio[2].> > using this trimmed down libgraphics.so, it's possible to run> the GLibc linked binary thanks to musl's ABI compatibility> (either by patching the DT_INTERP with patchelf to point to> musl's dynlinker, or by launching /lib/ld-musl-i386.so.1 $binary,> we do the latter in order to not touch the original binaries).> > the libgraphics.so was additionally linked against ncurses, so> it can be used even in a raw terminal if no X server is available.> to use the ncurses driver, change the driver from "2D" to "TEXT"> in data/init/init.txt.> > i've uploaded 3 full DF tarballs containing this custom> libgraphics.so to> > http://ftp.barfooze.de/pub/sabotage/bin/> > dwarf_fortress_34_11_linux_musl.tar.xz :> equivalent to the original df_34_11_linux.tar.bz2 from upstream.> only libgraphics.so and libstdc++.so/libgcc_s.so has been swapped> out for sabotage ones to reduce the incompatibility surface.> note that libstdc++.so from GCC >= 4.6 is not compatible with the> game binary.> sha512 checksum: > 44f7c50732959064709b15a737a61ba12232fa820e9416498b314a0ef79d97a67bb8953ae3b49e76ff72454be3e9765ac33234e3bd394b011a09e1a5deb7ea92 > > > dwarf_fortress_34_11_linux_musl_including_all_deps.tar.xz :> same as above, however all needed 32bit libraries have been added.> that way this tarball can be extracted on a x86_64 or i386 system> and started without further ado.> sha512:> 25698f960f11d6a367617a024b9358e58cbd2a4adc317c341fcd2bd86271d906b0b8ad62a5f03a0f6bfe7f246dd4a539cfeae36d8d13ce1ef0422c0cf6d10ffd > > > > dwarf_fortress_34_11_linux_musl_including_all_deps_and_mayday_tileset.tar.xz > :> same as above, plus the graphical tileset "mayday".> mayday support has been added using the patch/script available on [3].> sha512:> 711c85ab09cfdb5a330bd17d13e44cb62d00fde7db6b42746b8b1da0d41baff8081e0d9b1a4aaaea14006f2be0afb7aeea75306853139fd281ec6f1c4a2bddd5 > > > so, now that even DF works on musl, there's no reason waiting any longer > to switch completely :-)> > have lots of Fun,> --JS> > [0] http://www.bay12games.com/dwarves/> [1] https://github.com/Baughn/Dwarf-Fortress--libgraphics-> [2] https://github.com/rofl0r/df-libgraphics/tree/nogl> [3] https://github.com/rofl0r/df-mayday>
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On Sat, 26 Jul 2014 14:12:02 +0200
John Spencer <maillist-musl@barfooze.de> wrote:
> $ sha512sum df_linux_4004-musl_nogl-alllibs.tar.xz> > same as above but with all dependent 32bit libraries included in> libs/; can be used on x86_64 without further ado (given that kernel> has CONFIG_IA32_EMULATION turned on).>
Works fine under Alpine Edge x86_64, though some adjustments are
needed. PaX needs some tuning:
$ paxctl -c -r ./libs/libc.so
Since 32-bit musl won't load binary, when RANDMMAP is set. There is
also small problem with sound. Alsa is looking for it's own files in
wrong place:
ALSA lib conf.c:3707:(snd_config_update_r) Cannot access
file /share/alsa/alsa.conf
Setting ALSA_CONFIG_PATH to /usr/share/alsa/alsa.conf seems to affect
only alsa.conf, alsa will be still opening
/share/alsa/cards/aliases.conf. Dirty workaround for sound in DF:
$ mkdir -p /share && ln -s /usr/share/alsa /share
--
Paul Onyschuk
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[alpine-devel] Re: [ANN] Dwarf Fortress 40.13 available for musl-based distros
now available for 40.13
$ sha512sum df_linux_4013_musl_nogl-allibs*.xz
49e122c5ce4d8f2ee5ebe11524aa44797b40d6367a98395128a1897f1983a450cc0ecdc6a4510a123122cc41c11ce29455daa09ec0c20d384fa851656b73d74b
df_linux_4013_musl_nogl-allibs-mayday.tar.xz
2045af3edea8afa85e61ba39d97950e679ed995b694cc7ceab2b906bf04359c68fb308da8b8940fa572c3f711ff0184a2af39ac53ca061cab800f75515f25691
df_linux_4013_musl_nogl-allibs.tar.xz
i dropped the "vanilla" tarball this time. if you want the vanilla
version, just remove all the .so's from libs/ except the ones that were
in the previous vanilla version.
see below for download URL and further details.
Have Fun,
--JS
John Spencer wrote:
> DF 40.04 for musl is now available on > http://ftp.barfooze.de/pub/sabotage/bin/> > it was created from branch 4004_nogl of [2]> (and mayday package from updated master of [3]).> > it again comes in three flavors:> > $ sha512sum df_linux_4004-musl_nogl.tar.xz> fa40c0568a963baaf6fb9025fd94a52ba29916ddfff4f49d0b129f1093f301cb9a5512b0e45b99d0986758b766773a6f1bd8f6a54d12d968ac6b8eee66fb48b8 > df_linux_4004-musl_nogl.tar.xz> > base package (vanilla); containing only original DF files plus > musl-linked libgraphics.so and libstdc++.so.> for usage on i386 musl systems with all required libs installed (openal, > alsa,sdl,libx11,ncurses...)> > NOTE: sdl must be patched to create thread stacks of at least 128KB, see> http://bugzilla.libsdl.org/show_bug.cgi?id=2019> (already the case on sabotage linux)> > > $ sha512sum df_linux_4004-musl_nogl-alllibs.tar.xz> 5d57e068202f16e84a84b1ccb6220bdf6e9228cc1ceff9f5877043b5925c6991b98af9f32c0e979afe76df060e1ada1a75d2d3356d1972222b268f40ab6b1c05 > df_linux_4004-musl_nogl-alllibs.tar.xz> > same as above but with all dependent 32bit libraries included in libs/; > can be used on x86_64 without further ado (given that kernel has > CONFIG_IA32_EMULATION turned on).> > $ sha512sum df_linux_4004-musl_nogl_mayday-allibs.tar.xz> 10f557cb04fa8e581785c029d0156d57f2f7d5d532fbe5f4b37febf5ee98cec63f601403f839f50fc8ac8f99ba5c89b8cafd117f3b14ef8cb0add9645f61d1a2 > df_linux_4004-musl_nogl_mayday-allibs.tar.xz> > same as above but with mayday tileset from [3].> > > have Fun,> --JS> > P.S.: it should be possible to update to DF 40.05 and newer versions, > once they come out by dropping libstdc++.so and libgraphics.so from the > vanilla tarball into the df_linux dir (plus the modified start shell > script);> and maybe even (if there are no changes in the RAW dir, which is likely > - diff -r can tell you) to just copy an updated "Dwarf Fortress.exe" > into df_linux_4004-musl_nogl's libs/ dir.> > John Spencer wrote:>> dwarf fortress[0] is a very well known freeware game available for >> linux, however only for glibc based systems, and i386 (32bit) only.>>>> the graphics part of it is opensource, available here: [1]>> i forked it and applied a couple of patches to remove GTK+ and>> OpenGL dependencies, so it works with plain SDL and stdio[2].>>>> using this trimmed down libgraphics.so, it's possible to run>> the GLibc linked binary thanks to musl's ABI compatibility>> (either by patching the DT_INTERP with patchelf to point to>> musl's dynlinker, or by launching /lib/ld-musl-i386.so.1 $binary,>> we do the latter in order to not touch the original binaries).>>>> the libgraphics.so was additionally linked against ncurses, so>> it can be used even in a raw terminal if no X server is available.>> to use the ncurses driver, change the driver from "2D" to "TEXT">> in data/init/init.txt.>>>> i've uploaded 3 full DF tarballs containing this custom>> libgraphics.so to>>>> http://ftp.barfooze.de/pub/sabotage/bin/>>>> dwarf_fortress_34_11_linux_musl.tar.xz :>> equivalent to the original df_34_11_linux.tar.bz2 from upstream.>> only libgraphics.so and libstdc++.so/libgcc_s.so has been swapped>> out for sabotage ones to reduce the incompatibility surface.>> note that libstdc++.so from GCC >= 4.6 is not compatible with the>> game binary.>> sha512 checksum: >> 44f7c50732959064709b15a737a61ba12232fa820e9416498b314a0ef79d97a67bb8953ae3b49e76ff72454be3e9765ac33234e3bd394b011a09e1a5deb7ea92 >>>>>> dwarf_fortress_34_11_linux_musl_including_all_deps.tar.xz :>> same as above, however all needed 32bit libraries have been added.>> that way this tarball can be extracted on a x86_64 or i386 system>> and started without further ado.>> sha512:>> 25698f960f11d6a367617a024b9358e58cbd2a4adc317c341fcd2bd86271d906b0b8ad62a5f03a0f6bfe7f246dd4a539cfeae36d8d13ce1ef0422c0cf6d10ffd >>>>>>>> dwarf_fortress_34_11_linux_musl_including_all_deps_and_mayday_tileset.tar.xz >> :>> same as above, plus the graphical tileset "mayday".>> mayday support has been added using the patch/script available on [3].>> sha512:>> 711c85ab09cfdb5a330bd17d13e44cb62d00fde7db6b42746b8b1da0d41baff8081e0d9b1a4aaaea14006f2be0afb7aeea75306853139fd281ec6f1c4a2bddd5 >>>>>> so, now that even DF works on musl, there's no reason waiting any >> longer to switch completely :-)>>>> have lots of Fun,>> --JS>>>> [0] http://www.bay12games.com/dwarves/>> [1] https://github.com/Baughn/Dwarf-Fortress--libgraphics->> [2] https://github.com/rofl0r/df-libgraphics/tree/nogl>> [3] https://github.com/rofl0r/df-mayday>>> >
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